Pieces of You: The Reflection Game (Individual & Family Edition)

$25.00

Pieces of You (Individual & Family Edition) is a card game containing six different categories of prompts to help you slow down, reflect, and connect. The game can help guide conversations while inviting you to explore your thoughts, emotions, values, and experiences in a thoughtful and supportive way.

You can use these cards:

  • for personal reflection

  • as journaling prompts

  • during meaningful conversations

  • with friends, family, or partners

Recommended for Ages 14+

Learn More: Pieces of You: The Individual & Family Edition — Francesca Reicherter

© 2026 Pieces of You — All rights reserved. TM Pieces of You™ — Pending USPTO registration.

Disclaimer: Pieces of You is a reflective and discussion-based board game designed to foster self-expression, connection, and personal insight. It is not a form of therapy, treatment, or clinical intervention and is not intended to replace professional mental health care. The game was created by a facilitator, not a licensed therapist, and should only be used as a therapeutic tool under the guidance of a licensed mental health professional. Players should use the game at their own discretion and seek professional support if needed.

Pieces of You (Individual & Family Edition) is a card game containing six different categories of prompts to help you slow down, reflect, and connect. The game can help guide conversations while inviting you to explore your thoughts, emotions, values, and experiences in a thoughtful and supportive way.

You can use these cards:

  • for personal reflection

  • as journaling prompts

  • during meaningful conversations

  • with friends, family, or partners

Recommended for Ages 14+

Learn More: Pieces of You: The Individual & Family Edition — Francesca Reicherter

© 2026 Pieces of You — All rights reserved. TM Pieces of You™ — Pending USPTO registration.

Disclaimer: Pieces of You is a reflective and discussion-based board game designed to foster self-expression, connection, and personal insight. It is not a form of therapy, treatment, or clinical intervention and is not intended to replace professional mental health care. The game was created by a facilitator, not a licensed therapist, and should only be used as a therapeutic tool under the guidance of a licensed mental health professional. Players should use the game at their own discretion and seek professional support if needed.